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Shadows Of The Federation |
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Who Are We?
Shadows Of The Federation
are an Eve Online PVP corp and founder member of the Drunk 'n' Disorderly alliance.
The corp was founded as a
Gallente Militia Faction Warfare corp in June 2008 by three capsuleers who had
played Eve for a while but wanted to learn more about pvp. The corp was built
on the principles of honesty, integrity and getting stuck into exploding things
whilst having a laugh and without having to take things too seriously. Add to
this a good slosh of alcohol and you have SoTF.
From day one we recruited new members for their personality rather than their
SP or killboard stats. We value friendship, trust and camaraderie high above
anything else in our members and allies and this has served us well during our
time in the militia.
Our time in Black Rise has seen us fighting against the Mercenary Coalition,
Nibbletek, Rooks & Kings, Invicta, BYDI, EAK and Noir. to name just a few.
As our corp has grown so has our confidence, experience and skill, and we eventually took the step of creating a formal alliance with our former enemies in the Caldari Militia, Wolfsbrigade. When this didn't work we struck out on our own and created a brand new alliance of our own based on SoTF's principles of 'serious fun'.
We are 100% pvp focussed and love nothing more than to get stuck into a good
scrap; if you feel that we might be what you’re looking for, please join our
public channel SHADOW PUBLIC and say hello.
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EVE is a Massively Multiplayer Online Game (MMORPG) that takes place approximately 20.000 years after our times in a galaxy on the far end of the universe... |
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EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players.
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As hundreds of players from all over the world prepare for the trip to the Harpa center in Reykjavik for Fanfest 2012, we here in the Community team wanted to give you an insight into some of the community events we will be hosting this year.
The aim of community events at Fanfest is to provide players with non-EVE activities that they can participate in outside of the normal roundtables, presentations and panels. This also ties in to our drive to enable players to raise funds for our charity of choice, Get Well Gamers.
Get Well Gamers President, Ryan Sharpe, will...
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Hi, CCP Alice here with the latest and greatest from web.
Last year we began a strategic journey of improving our web presence by launching a brand new Account Management website and new Forums. I’m here with the first dev blog in a series to come throughout 2012 that will detail important changes and updates to our websites over the course of this year.
Currently, the EVE website is a mixed bag. It's split between trying to offer an explanation of the game without really doing so, and trying to cater for our community's needs. Further, important information is distributed across many...
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The sixth Council of Stellar Management’s term is due to end on April 4th, and as such it’s now time to start up the machine that is the CSM election cycle! 
CSM election results announced at Fanfest 2010
This CSM term will see a change to the election process where upon being approved by CCP, the candidates must prove a certain level of support in order to be included in the final candidate list. This initial nomination stage will be assessed based on the number of “likes” given to the initial post for that...
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First up, if numbers like these interest you and you’re a twitter user, you may also be interested in my twitter page! Now that my shameless plug is out the way, with this blog I thought I'd respond to several requests that have been received for statistics relating to CONCORD/law enforcement losses. It turns out that CONCORD don't have much free time for eating doughnuts.
From the beginning of 2008 until the end of 2011, excluding rookie ships and shuttles, sentry guns and CONCORD were responsible for destroying 567,304 ships. That’s 11,818 a month, or 388 per day. 16.2 ships...
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I have some good news and some bad news. Which do you want first, random reader on the internet?
Let’s go with the bad news: 
Team Best Friends Forever and Pink Zombie Kittens have been disbanded. In memory of their service to the internet, a small statue was erected in Reykjavik today, following a lengthy parade which also had cake. It’s been a fun ride and we hope you all enjoy the features the teams got to make.
Now it's time for the good news: 
The teams were...
EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players.
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The Community team have prepared a blog about some of the cool community events happening in the Harpa Center during Fanfest. Click here to read all about it!
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We are upgrading the infrastructure EVElopedia is hosted on and we expect it to be down on Monday, January 30 between 14:00 and 16:00 UCT while we make the necessary changes. Apologies for any inconvenience this causes you all and rest assured, my love for you remains as true as it ever was. CCP Ginger.
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EVE Online: Crucible 1.1.1 was successfully deployed during a regular downtime on Thursday, January 26, 2012. Several small fixes to the Neocom were released together with corrections to localization and various texts throughout the game. The patch notes are available here.
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The next mass test on our test-server Singularity will be on Thursday, January 26 at 17:00 UTC. In this mass-test we will have a look at client performance and server code improvements. The SisiLauncher tool is available for the Windows client, otherwise please follow the instructions on the Singularity page in Evelopedia. Testing should last 60 minutes. All participants will receive two million skillpoints on Singularity. Please refer to this thread for more information about how you participate in the test, and this EVElopedia article for more information on mass testing.
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EVE Online: Crucible 1.1 Client Update #2 will be released during a standard downtime tomorrow. Patch notes for this release are still being compiled but will be added to the main patch notes page before downtime begins. In addition there will be a 30 minute outage of the EVE Gate forums and EVE API to facilitate migration of web databases. In an effort to keep API downtime to a minimum, we will be truncating the player access logs which keep the last seven days history of locations and IP's.
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